AR patterns encompass high-level design patterns covering fundamental concepts for crafting immersive AR experiences. AR patterns serve as a valuable means of communicating proven, reusable solutions to recurring design problems encountered during AR development (see AR Patterns paper: doi.org/10.1007/978-3-031-48495-7_6). We will report on the status of our project to develop a community-driven platform that focuses on AR patterns and that aims to improve collaboration between UX designers and software developers. The project is initiated by Zurich University of Applied Sciences (ZHAW) together with Zurich University of Arts (ZHdK). The goal is to create and operate a public catalogue of AR Patterns that covers both technical and UX aspects. A list of AR patterns is collected in a public catalog, including technical as well as User Experience (UX) aspects. AR pattern diagrams foster a consistent presentation and technology-agnostic documentation of AR design patterns. The AR patterns in the catalog are illustrated by textual descriptions, visual illustrations of spatial scenarios, pattern diagrams and UI examples. Additionally, AR patterns are exemplified by platform-specific source code samples. By releasing the platform in autumn 2024, we are inviting the XR community to contribute and collaborate on AR patterns to jointly establish a common understanding and to provide sample code organized according to AR patterns.
Alessandro Holler - Zurich University of the Arts