Some recent work includes VR experiences at world-renowned museums, interactive video narratives, VR simulations for healthcare workers, educational apps for kids with autism, and service design for the medical cannabis community.
Lisa is also an adjunct professor at NYIT’s School of Architecture and Design, where she teaches "UX/UI Design for XR" to M.A. students.
Main Stage
AWE EU 2024 Welcome Keynote: Learn Our History to Create the Future
Main Stage
Main Stage
Making the Real World a Canvas for XR Experiences
Networking
LUNCH
Networking
Expo & Playground Hours
Main Stage
How Next-Generation Wearables Are Revolutionizing Fintech
Developer, Creator & Gaming
Play to Learn: Gamified Education in Action
XR Enablement
Augmenting a Clearer Reality: Understanding the Impact of Lens Material in AR Experiences
Main Stage
The Future of Mobile AR: Engaging Content, Real Solutions
Enterprise
The Implementation of Mixed Reality in Automotive Production: A Practical Insight
Developer, Creator & Gaming
Beyond the Screen: Transformative Uses of AR
XR Enablement
Wearable Sensors & AR: Paving the Way to Mass Adoption
Main Stage
Harnessing Immersive Marketing for Maximum ROI in Retail Media
Enterprise
Shifting Gears with VR: A Deep Dive into Volvo Group’s Technological Transformations
Main Stage
Scaling XR Using the Appropriate Solutions for the Use-Case
XR Enablement
How to Make True Mixed Reality that Merges the Virtual with the Real
Developer, Creator & Gaming
The Future of Media is Spatial, Like Never Before
Networking
Afternoon Break
XR Enablement
Green Realities: XR Applications in Environmental Tech Made in Austria
Developer, Creator & Gaming
Spatial Collaboration at the Speed of Light
Main Stage
PANEL: XR in Europe: Corporate Client Stories from Austria
Developer, Creator & Gaming
Crafting Impactful XR Experiences with Competitive Analysis
Main Stage
How XR will Enable the Future of Design and Manufacturing through Immersive Engineering
Developer, Creator & Gaming
What Predicts Users' Sense of Presence ('Being There') in Virtual Reality Experiences?
XR Enablement
How Can the Dental Sector Benefit from XR and AI Technologies?
Enterprise
NEcOLEAP: Meyer Avatar in the Metaverse
Developer, Creator & Gaming
Who is VR For, Anyway? Embracing a User-Centered Design Approach
XR Enablement
PANEL: XR Ecosystems Punching Above Their Weight
Enterprise
Engineering-grade Augmented Reality - Case Studies
Developer, Creator & Gaming
Community Platform to Promote AR Patterns
Main Stage
The Future of XR under the AI Act
Main Stage
Networking
Expo & Playground Hours
Networking
LUNCH
Main Stage
How World Leaders in Government and Business are Leveraging XR
Start-Ups & Investors
Investor Panel
Retail, Marketing & Training
Astronaut Zero G Training in XR
Enterprise
Unlocking Scalable XR: From Custom Builds to Scalable Enterprise Solutions
Enterprise
Flexible System using VR Techniques to Increase Competence of Technical Services Employees
Retail, Marketing & Training
Bridging the Gap Between the Next Generation and the Industry through Intelligent Immersive Learning
Main Stage
Designing for the Play Economy
Enterprise
The Augmented Worker - How XR Adds Superpowers to Any Task
Retail, Marketing & Training
Transforming Education: How RTC Antwerp Deployed VR to 150,000 Students Across 700 Schools
Start-Ups & Investors
Start-up Pitch Competition
Enterprise
Use Cases for AR/VR within Financial Services
Networking
Afternoon Break
Enterprise
VR at KLM Ground Services: From Future Aircraft Flying V to Airbus 321 Neo
Retail, Marketing & Training
PANEL: Technology at Work: How VR Can Fight Unconscious Bias
Main Stage
PANEL: Mars Immersion XR Program: Empowering Future Innovators
AI
Real-Time Inspiration: The Human/AI Feedback Loop in VR Sculpting
Enterprise
How Volvo Trucks has Leveraged VR Training for Technicians
AI
Creative Futures: Navigating the New Landscape of AI and Virtual Worlds
Retail, Marketing & Training
From Local to Global: How to Secure News Coverage & Drive Growth
Main Stage
Unlocking Curiosity and Innovation: Building Intelligent Human-Centered AI/XR Learning Ecosystems
Enterprise
AI
Creating a GPT-3 Driven Chatbot for Social Virtual Reality
Main Stage